Many traits have good affect for managemant/influence and bad for command and vica versa. If the affects are equal.can go both ways I dont consider it in this topic. So if the chanses of the trigger leading to a good trait is much better then to a bad trait I consider it as a trigger I want to "trigger". Thing though is that there are many triggers that may go both ways, i.e. So this evening I made alot off coffe and went through all the traits, marked witch are bad and witch are good, identified their triggers and made a list off what you can do to increase the chanses off a good trait. At a set treshold, like 2 or 4 a new trait is gained.īut even though they give you a good understanding of how the trait system works it doesnt give you a "help" list off how to govern your empire. The number you have in one property is the rank of it.Some triggers increase it, others decrease it. The most informative I have found are these.Įach property of the character, like "Trusting" has a number and thresholds. ![]() Couldnt post a reply to it there so I am posting it here instead )īeen doing some research into why family members gain traits, both because I was curious and because I wanted to know what I could do to try and increase the odds that my generals get a good trait and not a bad one.įirst off, there has been other threads about this topic. Read the topics in the colloseum forum, liked it and investigated it further.
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