When something of this ilk happens, it is usually a sign that one of two things is happening: either the game is going through a reboot or streamlining process, or it is purely going to be quietly abandoned on the grounds of unsurpassable technical difficulties.Īs a huge fan of MMOs and particularly of those where I can spend most of my time tending to things and exploring the locations instead of fighting, I could see myself spending quite some time in Peria Chronicles’ charming and customizable world. It was no easy task for sure but given the feature-packed nature of such a game and, to some extent, its revolutionary core, there was a strong possibility that these challenges would arise.įrom alluring concept to big question mark, Peria Chronicles is now emanating this deafening silence, as if those obstacles have turned into insurmountable tasks. In the meantime, a few official reports popped up mentioning “unexpected challenges” and “obstacles” that the team had to face, and fortunately surpassed. Showing too much ambition can be a double-edged sword, and I’m categorically certain that Sony Online would agree with me on this, as they have the EverQuest Next code remnants sitting somewhere in a dusty server room to prove it.Īfter its hyped G-Star 2016 showing, Peria Chronicles has missed the two following editions of the Korean game show. While developer ThingSoft has the support and financial backing of South Korean giant Nexon, such a game either comes from the minds of indisputable development geniuses or utterly naïve designers. In hindsight, Peria Chronicles just seems too far-reaching in its scope, perhaps even beyond what can possibly be done by most current developers, bar one or two exceptions – but I’m not naming names.
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